Pixel Art for Games
About Course
Course Description:
Bring your game worlds to life one pixel at a time.
This course teaches you how to create professional-quality pixel art for games, from simple sprites to detailed environments. Perfect for beginners and indie game developers, you’ll learn every essential concept step-by-step: designing characters, animating movement, building tilesets, and developing cohesive art styles for your game projects.
You’ll start with the fundamentals of pixel art understanding resolution, color palettes, and pixel placement and gradually advance to creating animated sprites, character walk cycles, and full game scenes. The lessons use free or affordable tools like Aseprite, Piskel, or Photoshop, so you can easily follow along regardless of your experience level.
By the end of the course, you’ll have a complete collection of your own game-ready pixel assets characters, props, tilesets, and UI elements ready to import into engines like Unity, Godot, or GameMaker Studio.
What You’ll Learn:
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Understand the foundations of pixel art: grids, palettes, dithering, and shading
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Create characters and enemies with personality and style
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Animate idle, walk, attack, and jump cycles smoothly
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Design tilesets and backgrounds for 2D platformers or RPGs
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Develop consistent color palettes and visual styles
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Build UI elements and icons that match your game’s look
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Export and optimize your pixel art for Unity, Godot, or GameMaker
Course Content
Course Introduction
Getting started
Creating props and animating them
Character design and animation
Background design and animation
Pixel art game map
Earn a certificate
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